Archdrake Gloves
archdrake gloves

In-Game Description

Gloves of the Archdrake sect of Lindelt.

Little is known about the Archdrake sect
and its ancient rituals, and those who dare to indulge
their curiosity have been known to simply vanish.

The Archdrake sect are the keepers of Lindelt's
histories, including the only record of its
foundation, a tome they have good reason to
keep hidden away.

Availability

Lindelt Cleric drop.

General Information

Part of the Archdrake Set.

Name Physical Defense Elemental Defense Resistance Poise Durability Weight Attributes Required Physical DEF Bonus
Archdrake Gloves 29/29/29/29 9/9/15/9 8/7/0/0 6 80 3.2 -/-/-/- C

Upgrades

Requires Titanite.

Name Physical Defense Elemental Defense Resistance Materials Cost Souls Cost
Archdrake Gloves +0 29/29/29/29 9/9/15/9 8/7/0/0 N/A N/A
Archdrake Gloves +1 31/31/31/31 10/9/16/9 8/7/0/0 1x Titanite Shard 150
Archdrake Gloves +2 34/34/34/34 11/10/18/10 9/8/0/0 2x Titanite Shard 180
Archdrake Gloves +3 37/37/37/37 12/11/19/11 10/8/0/0 3x Titanite Shard 220
Archdrake Gloves +4 40/40/40/40 13/12/21/12 11/9/0/0 1x Large Titanite Shard 290
Archdrake Gloves +5 43/43/43/43 14/13/22/13 12/10/0/0 2x Large Titanite Shard 330
Archdrake Gloves +6 46/46/46/46 15/14/24/13 12/10/0/0 3x Large Titanite Shard 360
Archdrake Gloves +7 49/49/49/49 15/15/25/14 13/11/0/0 1x Titanite Chunk 440
Archdrake Gloves +8 52/52/52/52 17/16/27/15 14/11/0/0 2x Titanite Chunk 470
Archdrake Gloves +9 55/55/55/55 18/17/28/16 15/12/0/0 3x Titanite Chunk 510
Archdrake Gloves +10 58/58/58/58 19/18/30/17 16/13/0/0 1x Titanite Slab 580

Key

Physical Defense:

The Physical Defense attribute dictates how resilient the piece of armor is to a certain physical damage type.
The physical stats for a piece of armor are W / X / Y / Z:

  • W is base Physical DEF
  • X is defense vs. striking attacks
  • Y is defense vs. slashing attacks
  • Z is is defense vs. thrusting attacks
Elemental Defense:

The Elemental Defense attribute dictates how resilient the piece of armor is to a certain elemental damage type.
The magical stats for a piece of armor are W / X / Y / Z:

  • W is defense vs. magic attacks
  • X is defense vs. fire attacks
  • Y is defense vs. lightning attacks
  • Z is defense vs. dark attacks
Resistance:

The Resistance dictate how resilient the piece of armor is to status ailments.
The properties for a piece of armor are W / X / Y / Z:

Poise: Dictates how resilient the piece of armor is to hitstun. A higher poise gives a greater chance that the player will not be interrupted or staggered when hit.
Durability: The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below a certain threshold, and the armor will become unusable and need to be repaired by a blacksmith once it reaches 0. Durability deterioration that does not reach 0 will be automatically repaired upon resting at a bonfire.
Weight: The weight of the piece of armor. Note that equipping over certain amounts of your equip burden may alter movement and roll speed, as well as other factors when playing the game.
Attribute Requirements:

Determines how high certain attributes must be in order to wear the armor effectively. Most pieces of armor do not have any such requirements.
The required attributes are W / X / Y / Z:

Physical DEF Bonus: The influence of the character's Physical DEF stat on the effectiveness of armor worn.
The possible ratings (from greatest bonus to least bonus) are: S, A, B, C, D, E.
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