Alonne Knight Leggings
alonne knight leggings

In-Game Description

Leggings worn by Alonne Knights.

The bonds of the Alonne Knights, who
served the Old Iron King, were mightier
than the land's iron, but in the end
the knights were subsumed by the flames
that brought the castle down.


Alonne Knight and Alonne Knight Captain drop.

General Information

Part of the Alonne Knight Set.

Name Physical Defense Elemental Defense Resistance Poise Durability Weight Attributes Required Physical DEF Bonus
Alonne Knight Leggings 101/96/107/101 16/28/12/16 6/19/0/0 23 80 9.8 -/-/-/- C


Requires Titanite.

Name Physical Defense Elemental Defense Resistance Materials Cost Souls Cost
Alonne Knight Leggings +0 105/100/111/105 16/28/12/16 6/19/0/0 - -
Alonne Knight Leggings +1 111/105/117/111 17/30/13/17 6/20/0/0 1 x Titanite Shard 650
Alonne Knight Leggings +2 121/115/128/121 19/33/14/19 7/22/0/0 2 x Titanite Shard 820
Alonne Knight Leggings +3 131/124/138/131 20/36/15/20 7/24/0/0 3 x Titanite Shard 980
Alonne Knight Leggings +4 141/134/149/141 22/38/16/22 8/26/0/0 1 x Large Titanite Shard 1300
Alonne Knight Leggings +5 151/144/160/151 23/41/17/23 9/28/0/0 2 x Large Titanite Shard 1470
Alonne Knight Leggings +6 161/153/170/161 25/44/18/25 9/29/0/0 3 x Large Titanite Shard 1630
Alonne Knight Leggings +7 171/163/181/171 26/46/19/26 10/31/0/0 1 x Titanite Chunk 1950
Alonne Knight Leggings +8 181/172/191/181 28/49/20/28 10/33/0/0 2 x Titanite Chunk 2120
Alonne Knight Leggings +9 191/182/202/191 29/52/21/29 11/35/0/0 3 x Titanite Chunk 2280
Alonne Knight Leggings +10 201/192/213/201 31/55/23/31 12/37/0/0 1 x Titanite Slab 2600


Physical Defense:

The Physical Defense attribute dictates how resilient the piece of armor is to a certain physical damage type.
The physical stats for a piece of armor are W / X / Y / Z:

  • W is base Physical DEF
  • X is defense vs. striking attacks
  • Y is defense vs. slashing attacks
  • Z is is defense vs. thrusting attacks
Elemental Defense:

The Elemental Defense attribute dictates how resilient the piece of armor is to a certain elemental damage type.
The magical stats for a piece of armor are W / X / Y / Z:

  • W is defense vs. magic attacks
  • X is defense vs. fire attacks
  • Y is defense vs. lightning attacks
  • Z is defense vs. dark attacks

The Resistance dictate how resilient the piece of armor is to status ailments.
The properties for a piece of armor are W / X / Y / Z:

Poise: Dictates how resilient the piece of armor is to hitstun. A higher poise gives a greater chance that the player will not be interrupted or staggered when hit.
Durability: The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below a certain threshold, and the armor will become unusable and need to be repaired by a blacksmith once it reaches 0. Durability deterioration that does not reach 0 will be automatically repaired upon resting at a bonfire.
Weight: The weight of the piece of armor. Note that equipping over certain amounts of your equip burden may alter movement and roll speed, as well as other factors when playing the game.
Attribute Requirements:

Determines how high certain attributes must be in order to wear the armor effectively. Most pieces of armor do not have any such requirements.
The required attributes are W / X / Y / Z:

Physical DEF Bonus: The influence of the character's Physical DEF stat on the effectiveness of armor worn.
The possible ratings (from greatest bonus to least bonus) are: S, A, B, C, D, E.
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